Surfaces & depth
iOS conventionally uses a blur effect to indicate depth, but you’ll want to focus on a considered use of elevated surfaces and shadows in Android. These qualities apply to objects in material design and help create a spatial model that will be consistently applied across apps.
Interaction & motion
Material design places a lot of emphasis on user-initiated motion and touch response. When you touch an element, in addition to the touch ripples that emanate from your finger, buttons can rise in elevation (essentially, their shadow grows) to “meet” your finger. This “magnetic” reaction is a departure from common touch feedback styles like color change or dimming on iOS and across the web. This magnetic reaction is authentically digital.
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